Fix-It Frenzy

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Fix-It Frenzy

CODE:

<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Fix-It Frenzy</title>
    <style>
        .fixitfrenzy7892-body {
            font-family: Arial, sans-serif;
            display: flex;
            justify-content: center;
            align-items: center;
            height: 100vh;
            margin: 0;
            background-color: #1e90ff; /* Changed to blue */
        }
        .fixitfrenzy7892-game-container {
            display: flex;
            flex-direction: row;
            gap: 20px;
        }
        .fixitfrenzy7892-game-area {
            width: 400px;
            height: 400px;
            background-color: #ffffff;
            border: 2px solid #333;
            border-radius: 10px;
            display: flex;
            flex-direction: column;
            justify-content: center;
            align-items: center;
        }
        .fixitfrenzy7892-info-area {
            width: 200px;
            display: flex;
            flex-direction: column;
            gap: 10px;
            background-color: rgba(255, 255, 255, 0.8); /* Added for better readability */
            padding: 15px;
            border-radius: 10px;
        }
        .fixitfrenzy7892-button {
            padding: 10px;
            font-size: 16px;
            cursor: pointer;
            background-color: #4CAF50;
            color: white;
            border: none;
            border-radius: 5px;
        }
        .fixitfrenzy7892-button:hover {
            background-color: #45a049;
        }
        .fixitfrenzy7892-item {
            font-size: 24px;
            margin-bottom: 20px;
        }
        .fixitfrenzy7892-timer {
            font-size: 20px;
            margin-bottom: 20px;
        }
        .fixitfrenzy7892-score {
            font-size: 18px;
            margin-bottom: 10px;
        }
        @media (max-width: 768px) {
            .fixitfrenzy7892-game-container {
                flex-direction: column;
            }
            .fixitfrenzy7892-game-area {
                width: 300px;
                height: 300px;
            }
            .fixitfrenzy7892-info-area {
                width: 100%;
            }
        }
    </style>
</head>
<body class="fixitfrenzy7892-body">
    <div class="fixitfrenzy7892-game-container">
        <div class="fixitfrenzy7892-game-area">
            <div class="fixitfrenzy7892-item" id="item"></div>
            <div class="fixitfrenzy7892-timer" id="timer">Time: 60s</div>
            <div class="fixitfrenzy7892-score" id="score">Score: 0</div>
            <button class="fixitfrenzy7892-button" id="fixButton">Fix It!</button>
        </div>
        <div class="fixitfrenzy7892-info-area">
            <h1>Fix-It Frenzy</h1>
            <p>Race against time to fix household items!</p>
            <h3>How to play:</h3>
            <ul>
                <li>Click 'Start' to begin</li>
                <li>Click 'Fix It!' when you see an item</li>
                <li>Score points for each fix</li>
                <li>Game ends when time runs out</li>
            </ul>
            <button class="fixitfrenzy7892-button" id="startButton">Start</button>
            <button class="fixitfrenzy7892-button" id="newGameButton">New Game</button>
            <button class="fixitfrenzy7892-button" id="pauseButton">Pause</button>
        </div>
    </div>

    <script>
        const items = ['Leaky Faucet', 'Broken Chair', 'Flickering Light', 'Squeaky Door', 'Clogged Drain'];
        let currentItem = '';
        let score = 0;
        let timeLeft = 60;
        let gameInterval;
        let isPaused = false;

        const itemElement = document.getElementById('item');
        const timerElement = document.getElementById('timer');
        const scoreElement = document.getElementById('score');
        const fixButton = document.getElementById('fixButton');
        const startButton = document.getElementById('startButton');
        const newGameButton = document.getElementById('newGameButton');
        const pauseButton = document.getElementById('pauseButton');

        function startGame() {
            score = 0;
            timeLeft = 60;
            updateScore();
            updateTimer();
            generateNewItem();
            gameInterval = setInterval(updateGame, 1000);
            startButton.disabled = true;
            fixButton.disabled = false;
            pauseButton.textContent = 'Pause';
            isPaused = false;
        }

        function updateGame() {
            if (isPaused) return;
            timeLeft--;
            updateTimer();
            if (timeLeft <= 0) {
                endGame();
            }
        }

        function generateNewItem() {
            currentItem = items[Math.floor(Math.random() * items.length)];
            itemElement.textContent = currentItem;
        }

        function fixItem() {
            if (isPaused) return;
            score += 10;
            updateScore();
            generateNewItem();
        }

        function updateScore() {
            scoreElement.textContent = `Score: ${score}`;
        }

        function updateTimer() {
            timerElement.textContent = `Time: ${timeLeft}s`;
        }

        function endGame() {
            clearInterval(gameInterval);
            itemElement.textContent = 'Game Over!';
            fixButton.disabled = true;
            startButton.disabled = false;
        }

        function newGame() {
            clearInterval(gameInterval);
            itemElement.textContent = '';
            score = 0;
            timeLeft = 60;
            updateScore();
            updateTimer();
            startButton.disabled = false;
            fixButton.disabled = true;
            pauseButton.textContent = 'Pause';
            isPaused = false;
        }

        function togglePause() {
            isPaused = !isPaused;
            if (isPaused) {
                pauseButton.textContent = 'Resume';
            } else {
                pauseButton.textContent = 'Pause';
            }
        }

        startButton.addEventListener('click', startGame);
        fixButton.addEventListener('click', fixItem);
        newGameButton.addEventListener('click', newGame);
        pauseButton.addEventListener('click', togglePause);

        newGame();
    </script>
</body>
</html>